I design, code and develop online learning.
I have been an e-learning and web developer for the last 20 years.
Over the last few years I have been getting into UX Design, this site was started on 22 October 2020 to document some of that journey.
Projects
A scroll back through a selected archive of my work
Tool stack

Optimal Workshop

Adobe Photoshop
UX Design Process
The UX Design process is different for each project and depends multiple factors, but at basic level it usually involves:
User research
e.g. Usability tests, Interviews, Surveys, Competitive Benchmarking, Card sorting, A/B testing, Heuristics and Reviewing analytics
Affinity diagrams
Affinity diagrams are great way of collaboratively apply structure to your raw user research
User goals
Customer journey maps are often used to translate UX research data into a structure document. Other methods include: Personas, Customer value curve or Empathy maps
Information Architecture
There various process and tools for refining user flows, personally i use:
- OptimalSort for Card sorting activities to workshop the initial categories
- Flowmapp to user flows and site maps
Sketching
Not many people see my hand sketches, but the an important of the process and saves lots of time in prototype
Prototyping
I am big fan of Sketch for UX/UI design work, and it can be used for Low and Medium Fidelity Prototypes
Wireframes and developer hand-off
As a Front end developer, I also use Sketch to hand-off my own designs to VS Code; however as develop I appreciate how much quicker development is when a UX designer provides detailed Wireframes.